vertex Hear it!

vertex Definition

ver·tex (vʉrteks′)

noun pl. -·tex′es or -·ti·ces′-tə sēz′

  1. the highest point; summit; apex, as the top point of the sun, moon, etc. above the horizon
  2. Anat., Zool. the top or crown of the head
  3. Geom.
    1. the point of intersection of the two sides of an angle
    2. a corner point of a triangle, square, cube, parallelepiped, or other geometric figure bounded by lines, planes, or lines and planes
  4. Optics the point at the center of a lens at which the axis of symmetry intersects the curve of the lens

Etymology: L, the top, properly the turning point < vertere, to turn: see verse

vertex Synonyms

vertex

n.

vertex Usage Examples

Preposition: of

polygon: The other problem comes when a hatch line passes through a vertex of the polygon.

Converse of object

  • select: If this entry is not available you have failed to select vertex G.
  • find: Find the neighboring vertex with the largest number of incident edges.
  • fail: If it returns fail the new vertex or edge is not generated!
  • contain: Merge Classes This menu entry merges all classes within each level that contain a selected vertex.
  • take: I am not asking you to take a psychiatric vertex at this point - it is too early.
  • move: You need this option if you have moved a vertex without its class ( holding down the SHIFT key ).

Adjective modifier

  • selected: The user is prompted for every selected vertex, which label it should have.
  • primary: Tracks are now coming from the same primary vertex.
  • common: To achieve smooth results, any triangles which share a common vertex should have the same normal vector at that vertex.
  • single: These events are represented by a single vertex in a Feynman diagram.
  • new: You will get a new vertex 12 for an index 24 subgroup.
  • first: By way of example, how to draw a triangle: DRAW MOVE to first vertex.

Modifies a noun

  • shaders: Skills required: - C++ , Object-oriented Design, DirectX, pixel & vertex shaders, 3D maths.
  • shader: Stream out allows the graphics card to output the pixel or vertex shader information directly to the memory, allowing faster access time.
  • pipeline: Note: It's not possible to change drawing attributes ( color, ... ) in the middle of a vertex pipeline in Ygl.
  • detector: After the silicon vertex detector is the Central Outer Tracker, a gas drift chamber which operates via the detection of charged ions.
  • v: Dijkstra's algorithm is as follows: Input: A graph G and a specified vertex v 1.
  • manipulation: Well, our friend, vertex manipulation can be applied!

Noun used with modifier

decay: For charged decays the detector is capable of reconstructing the position of the decay vertex.