Logo[lō′gō; occas. lä′gō]
- The definition of a logo is a sign or symbol that identifies a company or a brand.
An example of a logo is the green circle with a mermaid in the center that stands for Starbucks.
- Logo is defined as a simple computer programming language for children.
An example of Logo is a programming language used to create geometric shapes.
Origin of logo-Classical Greek ; from logos: see logic
Origin of logoShort for logogram and logotype.
Origin of logo-Greek, from logos, word, speech; see leg- in Indo-European roots.
This prefix is found either in loanwords from Ancient Greek, or in new formations modeled after them.
From Ancient Greek Î»ÏŒÎ³Î¿Ï‚ (logos, â€œword, speechâ€).
logo - Computer Definition
A high-level programming language noted for its ease of use and graphics capabilities. It is a recursive language that contains many list processing functions that are in LISP, although Logo's syntax is more understandable for novices. Stemming from a National Science Foundation project, Logo was created by Seymour Papert in the mid-1960s along with colleagues at MIT and members of Bolt Beranek & Newman. Originally developed on large computers, it was later adapted to many personal computers. A wealth of information about Logo and its educational philosophy is available from the Logo Foundation, http://el.media.mit.edu/Logo-foundation. Command the Turtle Turtle Graphics is the graphics language built into Logo, which allows complex graphics images to be created with a minimum of coding. The turtle is a triangular-shaped cursor, which is moved on screen with commands that activate the turtle as if you were driving it, for example, go forward 100 units, turn right 45 degrees, turn left 20 degrees. The following Object Logo example converts Fahrenheit to Celsius: convert local [fahr] print "|Enter Fahrenheit | make "fahr ReadWord print "|Celsius is | print (:fahr - 32) * 5 / 9 end
Variant of logo