- If someone says something you can't hear, this is an example of when you would say "huh?"
- When you see an odd event, like a clown riding a unicycle down a busy street, this is an example of a time when you might say "huh."
- used to express contempt, surprise, etc.
- used to ask a question
- (with falling pitch) used to express amusement or subtle surprise.
- Huh! I'm sure I locked it when I left.
- Used to express doubt or confusion.
- Huh? Where did they go?
- (with rising pitch) Used to reinforce a question.
- Where were you last night? Huh?
- (slang, with falling pitch) Used either to belittle the issuer of a statement/question, or sarcastically to indicate utter agreement, and that the statement being responded to is an extreme understatement. The intonation is changed to distinguish between the two meanings - implied dullness for belittlement, and feigned surprise for utter agreement.
- (belittlement) A:"We should go to an amusement park, it would be fun." B:"Huh."
- (agreement) A""Murder is bad." B:"Huh!"
- (informal, with rising pitch) Used to indicate that one did not hear what was said.
- Huh? Could you speak up?
- (informal, with falling pitch) Used to create a tag question.
- It's getting kind of late, huh?
huh? - Computer Definition
An informal human-to-human error correction protocol used in voice over frame relay (VoFR), voice over Internet Protocol (VoIP), and voice over Wi-Fi (VoWiFi). As packet networks are designed for data communications applications rather than isochronous traffic, levels of latency, loss, and error are variable and unpredictable in nature. Toll quality, real-time voice communications is highly intolerant of latency, jitter, loss, and error. So voice over packet networks is a challenge.When quality is less than acceptable and the meaning is lost, the Huh? protocol -- as in "Huh? What did you say?" -- must be invoked. If that fails, the next level is the hang up and call back protocol. Both protocols have been used extensively in cellular networks for many years. See also error control, isochronous, jitter, latency, protocol, real-time, toll quality, VoFR, VoIP, and VoWiFi.