In 1990, EA's investment in new games for the new Sega Genesis game system resulted in enormous growth after the Genesis (the first 16-bit game console) was released and became one of the most popular consoles in the industry.
The other propriety CPU, the 26.6 Mhz "Jerry", contained a 32-bit RISC Digital Signal Processor, in addition to units responsible for 16-bit stereo sound, joystick control, wavelength synthesis, and other functions.
Classics such as Tetris, Super Mario Land, Mega Man, The Legend of Zelda: Link's Awakening and countless others could be included in the travel back with the latest 16-bit titles and be played all the same.
The features outlined in this demo include the improved file browsing system, 16-bit editing capabilities, shadow and highlight correction, customizable keyboard shortcuts and adjustable layer comps.
Sega's Master system had more success in Japan than in the U.S. Undeterred, Sega progressed by launching the Sega Genesis in 1989, beating Nintendo to the market with a 16-bit system by two years.